lluv-websocket - Case 5.19 : Pass - 1000 ms @ 2016-03-22T16:32:38.734Z
Case Description
A fragmented text message is sent in multiple frames. After
sending the first 2 frames of the text message, a Ping is sent. Then we wait 1s,
then we send 2 more text fragments, another Ping and then the final text fragment.
Everything is legal.
Case Expectation
The peer immediately answers the first Ping before
it has received the last text message fragment. The peer pong's back the Ping's
payload exactly, and echo's the payload of the fragmented message back to us.
Case Outcome
Actual events match at least one expected.
Expected:
{'OK': [('pong', u'pongme 1!'), ('pong', u'pongme 2!'), ('message', u'fragment1fragment2fragment3fragment4fragment5', False)]}
Observed:
[('pong', u'pongme 1!'), ('pong', u'pongme 2!'), ('message', u'fragment1fragment2fragment3fragment4fragment5', False)]
Case Closing Behavior
Connection was properly closed (OK)
GET /runCase?case=63&agent=lluv-websocket HTTP/1.1 Host: 127.0.0.1:9001 Upgrade: websocket Connection: Upgrade Sec-WebSocket-Key: AAmAEwYATAANm1s2B0rulQ== Sec-WebSocket-Version: 13 Sec-WebSocket-Protocol: echo Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
HTTP/1.1 101 Switching Protocols Server: AutobahnTestSuite/0.7.1-0.10.0 Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Accept: KJ51znz41S6cUCuNSgKMTFKG1iw=
Key | Value | Description |
isServer | True | True, iff I (the fuzzer) am a server, and the peer is a client. |
closedByMe | True | True, iff I have initiated closing handshake (that is, did send close first). |
failedByMe | False | True, iff I have failed the WS connection (i.e. due to protocol error). Failing can be either by initiating closing handshake or brutal drop TCP. |
droppedByMe | True | True, iff I dropped the TCP connection. |
wasClean | True | True, iff full WebSockets closing handshake was performed (close frame sent and received) _and_ the server dropped the TCP (which is its responsibility). |
wasNotCleanReason | None | When wasClean == False, the reason what happened. |
wasServerConnectionDropTimeout | False | When we are a client, and we expected the server to drop the TCP, but that didn't happen in time, this gets True. |
wasOpenHandshakeTimeout | False | When performing the opening handshake, but the peer did not finish in time, this gets True. |
wasCloseHandshakeTimeout | False | When we initiated a closing handshake, but the peer did not respond in time, this gets True. |
localCloseCode | 1000 | The close code I sent in close frame (if any). |
localCloseReason | None | The close reason I sent in close frame (if any). |
remoteCloseCode | 1000 | The close code the peer sent me in close frame (if any). |
remoteCloseReason | None | The close reason the peer sent me in close frame (if any). |
Chop Size | Count | Octets |
8 | 1 | 8 |
15 | 2 | 30 |
75 | 1 | 75 |
289 | 1 | 289 |
Total | 5 | 402 |
Chop Size | Count | Octets |
4 | 1 | 4 |
11 | 7 | 77 |
169 | 1 | 169 |
Total | 9 | 250 |
Opcode | Count |
0 | 4 |
1 | 1 |
8 | 1 |
10 | 2 |
Total | 8 |
Opcode | Count |
0 | 4 |
1 | 1 |
8 | 1 |
9 | 2 |
Total | 8 |
000 RX OCTETS: 474554202f72756e436173653f636173653d3633266167656e743d6c6c75762d776562736f636b657420485454502f312e31
0d0a486f73743a203132372e302e ...
001 TX OCTETS: 485454502f312e312031303120537769746368696e672050726f746f636f6c730d0a5365727665723a204175746f6261686e
5465737453756974652f302e372e ...
002 TX FRAME : OPCODE=1, FIN=False, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
fragment1
003 TX OCTETS: 0109667261676d656e7431
004 TX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
fragment2
005 TX OCTETS: 0009667261676d656e7432
006 TX FRAME : OPCODE=9, FIN=True, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
pongme 1!
007 TX OCTETS: 8909706f6e676d65203121
008 DELAY 1.000000 sec for TAG None
009 RX OCTETS: 8a899c8c1d0bece3736cf1e93d3abd
010 RX FRAME : OPCODE=10, FIN=True, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3963386331643062
pongme 1!
011 DELAY TIMEOUT on TAG None
012 TX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
fragment3
013 TX OCTETS: 0009667261676d656e7433
014 TX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
fragment4
015 TX OCTETS: 0009667261676d656e7434
016 TX FRAME : OPCODE=9, FIN=True, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
pongme 2!
017 TX OCTETS: 8909706f6e676d65203221
018 TX FRAME : OPCODE=0, FIN=True, RSV=0, PAYLOAD-LEN=9, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
fragment5
019 TX OCTETS: 8009667261676d656e7435
020 CLOSE CONNECTION AFTER 1.000000 sec
021 RX OCTETS: 8a898732786bf75d160cea575859a6
022 RX FRAME : OPCODE=10, FIN=True, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3837333237383662
pongme 2!
023 RX OCTETS: 0189f4ac9cd992defdbe99c9f2adc5008980526a61e6200b06ed370415b2008985252cc2e3574da5e84042b6b60089669067
9b00e206fc0bf509ef5280893516 ...
024 RX FRAME : OPCODE=1, FIN=False, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=6634616339636439
fragment1
025 RX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3830353236613631
fragment2
026 RX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3835323532636332
fragment3
027 RX FRAME : OPCODE=0, FIN=False, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3636393036373962
fragment4
028 RX FRAME : OPCODE=0, FIN=True, RSV=0, PAYLOAD-LEN=9, MASKED=True, MASK=3335313666306433
fragment5
029 TX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
0x03e8
030 TX OCTETS: 880203e8
031 RX OCTETS: 8882993666c19ade
032 RX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASKED=True, MASK=3939333636366331
0x03e8
033 TCP DROPPED BY ME