lluv-websocket - Case 1.1.5 : Pass - 0 ms @ 2016-03-22T16:32:29.374Z
Case Description
Send text message message with payload of length 128.
Case Expectation
Receive echo'ed text message (with payload as sent). Clean close with normal code.
Case Outcome
Actual events match at least one expected.
Expected:
{'OK': [('message', u'**************************************************************** ...', False)]}
Observed:
[('message', u'**************************************************************** ...', False)]
Case Closing Behavior
Connection was properly closed (OK)
GET /runCase?case=5&agent=lluv-websocket HTTP/1.1 Host: 127.0.0.1:9001 Upgrade: websocket Connection: Upgrade Sec-WebSocket-Key: CNpRtAc4DnAD1yeuAE7gnQ== Sec-WebSocket-Version: 13 Sec-WebSocket-Protocol: echo Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
HTTP/1.1 101 Switching Protocols Server: AutobahnTestSuite/0.7.1-0.10.0 Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Accept: 3UyCRy2DaFVIGG0Zh1ZizGP2KJY=
Key | Value | Description |
isServer | True | True, iff I (the fuzzer) am a server, and the peer is a client. |
closedByMe | True | True, iff I have initiated closing handshake (that is, did send close first). |
failedByMe | False | True, iff I have failed the WS connection (i.e. due to protocol error). Failing can be either by initiating closing handshake or brutal drop TCP. |
droppedByMe | True | True, iff I dropped the TCP connection. |
wasClean | True | True, iff full WebSockets closing handshake was performed (close frame sent and received) _and_ the server dropped the TCP (which is its responsibility). |
wasNotCleanReason | None | When wasClean == False, the reason what happened. |
wasServerConnectionDropTimeout | False | When we are a client, and we expected the server to drop the TCP, but that didn't happen in time, this gets True. |
wasOpenHandshakeTimeout | False | When performing the opening handshake, but the peer did not finish in time, this gets True. |
wasCloseHandshakeTimeout | False | When we initiated a closing handshake, but the peer did not respond in time, this gets True. |
localCloseCode | 1000 | The close code I sent in close frame (if any). |
localCloseReason | None | The close reason I sent in close frame (if any). |
remoteCloseCode | 1000 | The close code the peer sent me in close frame (if any). |
remoteCloseReason | None | The close reason the peer sent me in close frame (if any). |
Chop Size | Count | Octets |
8 | 1 | 8 |
136 | 1 | 136 |
288 | 1 | 288 |
Total | 3 | 432 |
Chop Size | Count | Octets |
4 | 1 | 4 |
132 | 1 | 132 |
169 | 1 | 169 |
Total | 3 | 305 |
Opcode | Count |
1 | 1 |
8 | 1 |
Total | 2 |
Opcode | Count |
1 | 1 |
8 | 1 |
Total | 2 |
000 RX OCTETS: 474554202f72756e436173653f636173653d35266167656e743d6c6c75762d776562736f636b657420485454502f312e310d
0a486f73743a203132372e302e30 ...
001 TX OCTETS: 485454502f312e312031303120537769746368696e672050726f746f636f6c730d0a5365727665723a204175746f6261686e
5465737453756974652f302e372e ...
002 TX FRAME : OPCODE=1, FIN=True, RSV=0, PAYLOAD-LEN=128, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
**************************************************************** ...
003 TX OCTETS: 817e00802a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a
2a2a2a2a2a2a2a2a2a2a2a2a2a2a ...
004 FAIL CONNECTION AFTER 1.000000 sec
005 RX OCTETS: 81fe0080f69ea98fdcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb483a5dcb4
83a5dcb483a5dcb483a5dcb483a5 ...
006 RX FRAME : OPCODE=1, FIN=True, RSV=0, PAYLOAD-LEN=128, MASKED=True, MASK=6636396561393866
**************************************************************** ...
007 TX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
0x03e8
008 TX OCTETS: 880203e8
009 RX OCTETS: 888221200cf122c8
010 RX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASKED=True, MASK=3231323030636631
0x03e8
011 TCP DROPPED BY ME