lluv-websocket - Case 13.2.2 : Pass - 688 ms @ 2016-03-22T17:43:21.796Z
Case Description
Send 1000 compressed messages each of payload size 64, auto-fragment to 0 octets. Use permessage-deflate client offers (requestNoContextTakeover, requestMaxWindowBits): [(True, 0)]
Case Expectation
Receive echo'ed messages (with payload as sent). Timeout case after 60 secs.
Case Outcome
Ok, received all echo'ed messages in time.
Expected:
{}
Observed:
[]
Case Closing Behavior
Connection was properly closed (OK)
GET /runCase?case=415&agent=lluv-websocket HTTP/1.1 Host: 127.0.0.1:9001 Upgrade: websocket Connection: Upgrade Sec-WebSocket-Key: DVcargddbroPxH+IB98Pvg== Sec-WebSocket-Version: 13 Sec-WebSocket-Protocol: echo Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
HTTP/1.1 101 Switching Protocols Server: AutobahnTestSuite/0.7.1-0.10.0 Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Accept: NoMVouju+xG0kCndlAemsg4+dE8= Sec-WebSocket-Extensions: permessage-deflate; client_no_context_takeover
Key | Value | Description |
isServer | True | True, iff I (the fuzzer) am a server, and the peer is a client. |
closedByMe | True | True, iff I have initiated closing handshake (that is, did send close first). |
failedByMe | False | True, iff I have failed the WS connection (i.e. due to protocol error). Failing can be either by initiating closing handshake or brutal drop TCP. |
droppedByMe | True | True, iff I dropped the TCP connection. |
wasClean | True | True, iff full WebSockets closing handshake was performed (close frame sent and received) _and_ the server dropped the TCP (which is its responsibility). |
wasNotCleanReason | None | When wasClean == False, the reason what happened. |
wasServerConnectionDropTimeout | False | When we are a client, and we expected the server to drop the TCP, but that didn't happen in time, this gets True. |
wasOpenHandshakeTimeout | False | When performing the opening handshake, but the peer did not finish in time, this gets True. |
wasCloseHandshakeTimeout | False | When we initiated a closing handshake, but the peer did not respond in time, this gets True. |
localCloseCode | 1000 | The close code I sent in close frame (if any). |
localCloseReason | None | The close reason I sent in close frame (if any). |
remoteCloseCode | 1000 | The close code the peer sent me in close frame (if any). |
remoteCloseReason | None | The close reason the peer sent me in close frame (if any). |
Chop Size | Count | Octets |
8 | 1 | 8 |
40 | 10 | 400 |
41 | 22 | 902 |
42 | 37 | 1554 |
43 | 16 | 688 |
44 | 23 | 1012 |
45 | 21 | 945 |
46 | 20 | 920 |
47 | 44 | 2068 |
48 | 31 | 1488 |
49 | 18 | 882 |
50 | 49 | 2450 |
51 | 53 | 2703 |
52 | 92 | 4784 |
53 | 143 | 7579 |
54 | 69 | 3726 |
55 | 31 | 1705 |
56 | 9 | 504 |
57 | 15 | 855 |
58 | 9 | 522 |
59 | 12 | 708 |
60 | 33 | 1980 |
61 | 42 | 2562 |
62 | 59 | 3658 |
63 | 58 | 3654 |
64 | 33 | 2112 |
65 | 16 | 1040 |
66 | 20 | 1320 |
67 | 14 | 938 |
68 | 1 | 68 |
290 | 1 | 290 |
Total | 1002 | 54025 |
Chop Size | Count | Octets |
4 | 1 | 4 |
7 | 460 | 3220 |
8 | 11 | 88 |
9 | 137 | 1233 |
10 | 171 | 1710 |
11 | 30 | 330 |
12 | 61 | 732 |
13 | 75 | 975 |
14 | 32 | 448 |
15 | 16 | 240 |
16 | 2 | 32 |
25 | 1 | 25 |
31 | 1 | 31 |
37 | 1 | 37 |
38 | 1 | 38 |
49 | 1 | 49 |
243 | 1 | 243 |
Total | 1002 | 9435 |
Opcode | Count |
1 | 1000 |
8 | 1 |
Total | 1001 |
Opcode | Count |
1 | 1000 |
8 | 1 |
Total | 1001 |
000 RX OCTETS: 474554202f72756e436173653f636173653d343135266167656e743d6c6c75762d776562736f636b657420485454502f312e
310d0a486f73743a203132372e30 ...
001 TX OCTETS: 485454502f312e312031303120537769746368696e672050726f746f636f6c730d0a5365727665723a204175746f6261686e
5465737453756974652f302e372e ...
002 WIRELOG DISABLED
003 CLOSE CONNECTION AFTER 60.000000 sec
004 WIRELOG ENABLED
005 TX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASK=None, PAYLOAD-REPEAT-LEN=None, CHOPSIZE=None, SYNC=False
0x03e8
006 TX OCTETS: 880203e8
007 RX OCTETS: 8882de6cddabdd84
008 RX FRAME : OPCODE=8, FIN=True, RSV=0, PAYLOAD-LEN=2, MASKED=True, MASK=6465366364646162
0x03e8
009 TCP DROPPED BY ME